#pragma once

#include "ExampleGame/ExampleGame.h"

#include "Platform/Assert.h"
#include "Platform/Trace.h"
#include "Platform/Memory.h"
#include "Foundation/DynamicArray.h"
#include "Reflect/MetaStruct.h"
#include "Framework/Components.h"
#include "Engine/Asset.h"
#include "Framework/TaskScheduler.h"
#include "Framework/Components.h"
#include "Framework/ComponentQuery.h"
#include "Framework/ComponentDefinition.h"
#include "Framework/Entity.h"
#include "Framework/EntityDefinition.h"
#include "Framework/Slice.h"
#include "Framework/SceneDefinition.h"
